Great experience about loss, very touching and moving ! The concept is simple and super effective. Really great performance of writing and narrative, it's just enough to let us imagine every possible outcome, with our own perceptions.
I think some comic variations can be too much because of the very intense beginning, but it depends on our own subjectivity, and it's not really a problem.
Beautiful concept, especially thinking about all those who we encounter and lose contact with in life. I love the realness mixed with the fantasy elements. This game evokes a lot of feelings of grief and loss with reflections on life. It leaves me with the questions what ties us and why/how do we choose to stay connected?
It's a touching game that seems to be inspired by a personal experience.
I was just a bit thrown off by the seemingly modern setting (the usage of messaging apps as gameplay elements) intertwined with some fantastical-sounding prompts in the tables. Was it done voluntarily?
The messaging application as a game element was the first idea I had for this project, and I developed upon it. I wanted a game where people could mix elements of their own life with the story, and see their old messages in a new light.
However I understood it could thrown off the experience, I'll try to integrate this a better way if I've similar ideas for next TTRPG !
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Great experience about loss, very touching and moving ! The concept is simple and super effective. Really great performance of writing and narrative, it's just enough to let us imagine every possible outcome, with our own perceptions.
I think some comic variations can be too much because of the very intense beginning, but it depends on our own subjectivity, and it's not really a problem.
Thank you for the game !
Thanks a lot for your message!
I'll think about what you say for my next TTRPG (^^ゞ
Beautiful concept, especially thinking about all those who we encounter and lose contact with in life. I love the realness mixed with the fantasy elements. This game evokes a lot of feelings of grief and loss with reflections on life. It leaves me with the questions what ties us and why/how do we choose to stay connected?
Thank you for your comment !
So happy you finished it with these feelings and questions.
Have a nice life! o(^▽^)o
It's a touching game that seems to be inspired by a personal experience.
I was just a bit thrown off by the seemingly modern setting (the usage of messaging apps as gameplay elements) intertwined with some fantastical-sounding prompts in the tables. Was it done voluntarily?
Whatever the case, it's a beautiful game.
Thanks for taking time to write this comment !
The messaging application as a game element was the first idea I had for this project, and I developed upon it. I wanted a game where people could mix elements of their own life with the story, and see their old messages in a new light.
However I understood it could thrown off the experience, I'll try to integrate this a better way if I've similar ideas for next TTRPG !
Thanks again for your message! ♪(^∇^*)